/* -] Main Compiler The mini compiler is like the main compiler, except the main compiler's lexical analyser removes comments and does preprocessing. Lex(),Echo(ON). The main compiler generates Intermediate Code at the parser stage. See PrsExpression(), PrsStmt(). The main compiler optimizes See Intermediate Code Attributes, Combining Consts, Choosing Reg Vars. Use PassTrace() to see the optimization stages. The main compiler makes machine code in the back end. See IC Struct, COCCompile and OptPass789A(), BackEnd. Set Trace(ON) to see the output of the backend. -] Mini Compiler For this mini compiler, some things you should know about 64-bit asm: * Putting a 0x48, known as the REX byte, in front of an inst makes it 64-bit size. * "PUSH EAX", "POP EAX" and "XOR EAX,EAX" will behave as 64-bit even without REX because the stk is always 64 bit and because the XOR clears the upper 32-bits. It is okay in TempleOS to change RAX, RBX, RCX, RDX, R8 and R9 without restoring them to their original values. */ #define TK_EOF 0 #define TK_NUM 1 #define TK_OP 2 #define TK_LEFT 3 #define TK_RIGHT 4 #define OP_MUL 1 #define OP_DIV 2 #define OP_ADD 3 #define OP_SUB 4 I64 Lex(U8 **_src,I64 *num) {//See Lex(). U8 *src=*_src; I64 i; while (TRUE) { switch (*src) { case 0: case ';': *_src=src; return TK_EOF; case CH_SPACE: case '\r': case '\n': src++; break; case '0'...'9': i=0; do { i=i*10+*src-'0'; src++; } while ('0'<=*src<='9'); *num=i; *_src=src; return TK_NUM; case '*': *num=OP_MUL; *_src=src+1; return TK_OP; case '/': *num=OP_DIV; *_src=src+1; return TK_OP; case '+': *num=OP_ADD; *_src=src+1; return TK_OP; case '-': *num=OP_SUB; *_src=src+1; return TK_OP; case '(': *_src=src+1; return TK_LEFT; case ')': *_src=src+1; return TK_RIGHT; default: throw; } } } #define PREC_EOF 0 #define PREC_TERM 1 #define PREC_MUL 2 #define PREC_ADD 3 #define PREC_PAREN 4 extern I64 Parse(U8 **_src,U8 **_dst); U0 PrsTerm(U8 **_src,U8 **_dst,I64 prec) {//See PrsExpression(). I64 i; U8 *src2; U8 *dst2; if (Parse(_src,_dst)==PREC_TERM) { src2=*_src; dst2=*_dst; while (TRUE) { //This is inefficient. The main compiler doesn't back-up. i=Parse(&src2,&dst2); if (PREC_MUL<=i<prec) { *_src=src2; *_dst=dst2; } else break; } } else throw; } I64 Parse(U8 **_src,U8 **_dst) {//See PrsExpression(). //See Opcode Fmts for details on asm insts. I64 i; U8 *dst=*_dst; switch (Lex(_src,&i)) { case TK_EOF: *dst++=0x58; //POP RAX *dst++=0xC3; //RET *_dst=dst; return PREC_EOF; case TK_NUM: *dst++=0x48; //REX *dst++=0xB8; //MOV RAX,immediate num *dst(I64 *)++=i; *dst++=0x50; //PUSH RAX *_dst=dst; return PREC_TERM; case TK_LEFT: PrsTerm(_src,_dst,PREC_PAREN); if (Parse(_src,_dst)!=PREC_PAREN) throw; return PREC_TERM; case TK_RIGHT: return PREC_PAREN; case TK_OP: switch (i) { case OP_MUL: PrsTerm(_src,&dst,PREC_MUL); *dst++=0x5A; //POP RDX *dst++=0x58; //POP RAX *dst++=0x48; //REX *dst++=0x0F; *dst++=0xAF; //IMUL RAX,RDX *dst++=0xC2; *dst++=0x50; //PUSH RAX *_dst=dst; return PREC_MUL; case OP_DIV: PrsTerm(_src,&dst,PREC_MUL); *dst++=0x5B; //POP RBX *dst++=0x58; //POP RAX *dst++=0x33; //XOR RDX,RDX *dst++=0xD2; *dst++=0x48; //REX *dst++=0xF7; //IDIV RBX *dst++=0xFB; *dst++=0x50; //PUSH RAX *_dst=dst; return PREC_MUL; case OP_ADD: PrsTerm(_src,&dst,PREC_ADD); *dst++=0x5A; //POP RDX *dst++=0x58; //POP RAX *dst++=0x48; //REX *dst++=0x03; //ADD RAX,RDX *dst++=0xC2; *dst++=0x50; //PUSH RAX *_dst=dst; return PREC_ADD; case OP_SUB: PrsTerm(_src,&dst,PREC_ADD); *dst++=0x5A; //POP RDX *dst++=0x58; //POP RAX *dst++=0x48; //REX *dst++=0x2B; //SUB RAX,RDX *dst++=0xC2; *dst++=0x50; //PUSH RAX *_dst=dst; return PREC_ADD; } } } U0 Main() { U8 *src,*src2,*code,*dst; //Fixed size, no buffer overrun check. //You can make it fancier if you like. code=MAlloc(512,Fs->code_heap); while (TRUE) { "This will compile an expression\n" "consisting of ints, parentheses\n" "and the operators +,-,* and /.\n"; src=GetStr; if (*src) { src2=src; dst=code; try { PrsTerm(&src2,&dst,PREC_PAREN); if (Parse(&src2,&dst)!=PREC_EOF) throw; "$RED$This code is not efficient, but the compiler is simple.$FG$\n"; Un(code,dst-code); //Unassemble the code we created. //Call() is a function. See _CALL:: //See also CallInd(). See _CALLIND:: "$LTBLUE$Answer:%d$FG$\n",Call(code); } catch { "$RED$Error$FG$\n"; PutExcept; } Free(src); } else { Free(src); break; } } Free(code); } Main;